Lhivera’s Library

Adventures in World of Warcraft, Dragon Age, the real world, and beyond


Solving Frost's Haste Problem: The Brainstormenating

Tuesday, March 12 2013 at 9:44pm CDT

Some good discussion happened on this topic both in my own previous post on the subject, and in a forum thread I posted today. I wanted to summarize some of the ideas that came out of it to prompt further discussion. I have not reproduced every idea; there were a few that seemed likely to be deemed too complicated to put on a tooltip, and there were a few focused on lifting the Crit cap, something GC has said they don't want to do.

PvP Stats Added to TheoryCraft-o-Matic Lite

Saturday, December 29 2012 at 6:13pm CST

In response to the eternal run of threads about spell damage in PvP, I’ve added support for PvP Power and Resilience to the TheoryCraft-o-Matic Lite. If you set “Target Player(s)” to “Yes,” fields will appear for the two PvP stats. I currently have them set to default to 45% PvP Power and 60% Resilience. Changing these values should alter the calculated damage numbers appropriately.

Please let me know if you spot any problems!

A Quick Look at Water Jet

Tuesday, October 23 2012 at 11:00pm CDT

Water Jet is the new Water Elemental spell being introduced in patch 5.1. It's the answer to a longstanding complaint about the Frost PvE rotation: the awkwardness and strangeness of using a pet-based reticule-targeted AOE control spell against a single target that the Mage knows full well cannot be controlled in order to force a buff to appear on the Mage.