Lhivera’s Library

Adventures in World of Warcraft, Dragon Age, the real world, and beyond

Atheists in Azeroth

Saturday, January 19 2013 at 1:16pm CST

There was a quick discussion on Twitter today about the question of whether or not it's reasonable to roleplay an atheist in World of Warcraft. The general thinking goes: magic is real, and we have tons of eyewitness testimony of the existence of beings such as C'Thun and Yogg-Saron, so it's not reasonable to roleplay a character who just outright denies the existence of these beings.

I disagree.

PvP Stats Added to TheoryCraft-o-Matic Lite

Saturday, December 29 2012 at 6:13pm CST

In response to the eternal run of threads about spell damage in PvP, I’ve added support for PvP Power and Resilience to the TheoryCraft-o-Matic Lite. If you set “Target Player(s)” to “Yes,” fields will appear for the two PvP stats. I currently have them set to default to 45% PvP Power and 60% Resilience. Changing these values should alter the calculated damage numbers appropriately.

Please let me know if you spot any problems!

A Quick Look at Water Jet

Tuesday, October 23 2012 at 11:00pm CDT

Water Jet is the new Water Elemental spell being introduced in patch 5.1. It's the answer to a longstanding complaint about the Frost PvE rotation: the awkwardness and strangeness of using a pet-based reticule-targeted AOE control spell against a single target that the Mage knows full well cannot be controlled in order to force a buff to appear on the Mage.

Namesake

Thursday, October 18 2012 at 9:03pm CDT

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I am completely floored, honored, and grateful. Thank you.

The Level 90 Mage Talents

Saturday, September 29 2012 at 10:15am CDT

The level 90 Mage talents — Invocation, Rune of Power, and Incanter's Ward — were controversial in beta, and they continue to be controversial in the Mage forum now that people are hitting level 90 in the live game.

For a bit of history, the level 90 talents were introduced in the second major version of the Mage Mists of Pandoria talent grid. The Polymorph tier had been widely panned when the original grid was introduced, and many Mages had also made clear that we preferred to have thematic options available; many Frost Mages wanted Frost talents, many Fire Mages wanted Fire talents, etc. However, there was also general agreement that certain Arcane utility spells felt sufficiently universal that they didn't present a thematic problem for any spec. Polymorph was one such spell, but very few people liked those talents. A tier of talents modifying Evocation was a popular suggestion, and Blizzard ran with that idea.

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